ISO IEC 23005-1-2016 Information technology - Media context and control - Part 1 Architecture《信息技术 媒体文本与控制 第1部分 体系架构》.pdf
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1、Information technology Media context and control Part 1: Architecture Technologies de linformation Contrle et contexte de supports Partie 1: Architecture INTERNATIONAL STANDARD ISO/IEC 23005-1 Reference number ISO/IEC 23005-1:2016(E) Third edition 2016-07-15 ISO/IEC 2016 ii ISO/IEC 2016 All rights r
2、eserved COPYRIGHT PROTECTED DOCUMENT ISO/IEC 2016, Published in Switzerland All rights reserved. Unless otherwise specified, no part of this publication may be reproduced or utilized otherwise in any form or by any means, electronic or mechanical, including photocopying, or posting on the internet o
3、r an intranet, without prior written permission. Permission can be requested from either ISO at the address below or ISOs member body in the country of the requester. ISO copyright office Ch. de Blandonnet 8 CP 401 CH-1214 Vernier, Geneva, Switzerland Tel. +41 22 749 01 11 Fax +41 22 749 09 47 copyr
4、ightiso.org www.iso.org ISO/IEC 23005-1:2016(E)ISO/IEC 23005-1:2016(E) ISO/IEC 2016 All rights reserved iii Contents Page 1 Scope 1 2 Terms and definitions . 1 2.1 Device Command 1 2.2 R V Adaptation 1 2.3 Sensed Information . 1 2.4 Sensor. 1 2.5 Sensor Adaptation Preferences . 1 2.6 Sensor Capabili
5、ty 1 2.7 Sensory Device 2 2.8 Sensory Device Capability 2 2.9 Sensory Effects . 2 2.10 Sensory Effect Metadata . 2 2.11 Users Sensory Preferences . 2 2.12 User . 2 2.13 Virtual World 2 2.14 V R Adaptation 2 2.15 VW Object Characteristics 2 3 MPEG-V System Architecture 2 4 Use cases . 5 4.1 Informati
6、on adaptation from virtual world to real world . 5 System Architecture for information adaptation from virtual world to real world . 5 4.2 Information adaptation from real world to virtual world . 6 System Architecture for information adaptation from real world to virtual world . 6 4.3 Information e
7、xchange between virtual worlds . 7 System Architecture for exchanges between virtual worlds 7 5 Instantiations . 8 5.1 Instantiation A: Representation of Sensory Effects (RoSE) . 8 System Architecture for Representation of Sensory Effects 8 Instantiation A.1: Multi-sensorial Effects 9 Instantiation
8、A.2: Motion effects 10 5.2 Instantiation B: Natural user interaction with virtual world 12 System Architecture for Natural user interaction with virtual world . 12 Instantiation B.1: Full motion control and navigation of avatar/object with multi-input sources . 13 Instantiation B.2: Serious gaming f
9、or ambient assisted living. 14 Instantiation B.3: Gesture recognition using multipoint interaction devices . 15 Instantiation B.4: Avatar facial expression retargeting using smart camera 16 Instantiation B.5: Motion tracking and facial animation with multimodal interaction 17 Instantiation B.6: Seri
10、ous gaming and training with multimodal interaction . 18 Instantiation B.7: Virtual museum guide with embodied conversational agents . 18 5.3 Instantiation C: Traveling and navigating real and virtual worlds . 19 System Architecture for traveling and navigating real and virtual worlds 19 Instantiati
11、on C.1: Virtual travel 20 Instantiation C.2: Virtual traces of real places . 20 Instantiation C.3: Virtual tour guides 22 Instantiation C.4: Unmanned aerial vehicle scenario 23 5.4 Instantiation D: Interoperable virtual worlds 24 System Architecture for interoperable virtual worlds . 24 Instantiatio
12、n D.1: Avatar appearance 24 ISO/IEC 23005-1:2016(E) iv ISO/IEC 2016 All rights reserved Instantiation D.2: Virtual objects . 24 5.5 Instantiation E: Social presence, group decision-making and collaboration within virtual worlds 26 System architecture . 26 Instantiation E.1: Social presence 26 Instan
13、tiation E.2: Group decision-making in the context of spatial planning 27 Instantiation E.3: Consumer collaboration in product design processes along the supply chain . 28 5.6 Instantiation F: Interactive haptic sensible media 30 System architecture for interactive haptic sensible media 30 Instantiat
14、ion F.1: Internet haptic service - YouTube, online chatting . 30 Instantiation F.2: Next generation classroom sensation book . 31 Instantiation F.3: Immersive broadcasting home shopping, fishing channels . 32 Instantiation F.4: Entertainment game (Second Life, Star Craft), movie theater 32 Instantia
15、tion F.5: Virtual simulation for training military task, medical simulations 33 5.7 Instantiation G: Bio-sensed information in virtual world . 33 System architecture for bio-sensed information in virtual world 33 Instantiation G.1: Interactive games sensitive to users conditions . 34 Instantiation G
16、.2: Virtual hospital and health monitoring 34 Instantiation G.3: Mental health for lifestyle management . 35 Instantiation G.4: Food intake for lifestyle management . 36 Instantiation G.5: Cardiovascular rehabilitation for health management . 37 Instantiation G.6: Glucose level / diabetes management
17、 for health management 38 5.8 Instantiation H: Environmental monitoring with sensors. 38 System architecture for environmental monitoring 38 Instantiation H.1: Environmental monitoring system . 39 5.9 Instantiation I: Virtual world interfacing with TV platforms . 40 System architecture for virtual w
18、orld interfacing with TV platform 40 Instantiation I.1: The TV platform as a virtual worlds I/O device . 41 5.10 Instantiation J: Seamless integration between real and virtual worlds 42 System architecture for seamless integration between real and virtual worlds 42 Instantiation J.1: Seamless intera
19、ction between real and virtual worlds with integrating virtual and real sensors and actuators . 42 5.11 Instantiation K: Hybrid communication . 44 5.12 Instantiation L: Makeup Avatar . 47 Spectrum data acquisition . 47 Spectrum data combination in a virtual world . 48 Cosmetic color spectrum metamer
20、ism 49 Color reproduction process for a virtual makeup avatar . 49 Transformation model generation 50 Makeup simulation usage example. 51 5.13 Instantiation M: Usage Scenario for automobile sensors 53 Helping auto maintenance/regular inspection . 53 Monitoring for Eco-friendly driving . 53 Bibliogra
21、phy . 55 ISO/IEC 23005-1:2016(E) ISO/IEC 2016 All rights reserved v Foreword ISO (the International Organization for Standardization) and IEC (the International Electrotechnical Commission) form the specialized system for worldwide standardization. National bodies that are members of ISO or IEC part
22、icipate in the development of International Standards through technical committees established by the respective organization to deal with particular fields of technical activity. ISO and IEC technical committees collaborate in fields of mutual interest. Other international organizations, government
23、al and non-governmental, in liaison with ISO and IEC, also take part in the work. In the field of information technology, ISO and IEC have established a joint technical committee, ISO/IEC JTC 1. The procedures used to develop this document and those intended for its further maintenance are described
24、 in the ISO/IEC Directives, Part 1. In particular the different approval criteria needed for the different types of document should be noted. This document was drafted in accordance with the editorial rules of the ISO/IEC Directives, Part 2 (see www.iso.org/directives). Attention is drawn to the pos
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