【计算机类职业资格】网络工程师-计算机专业英语(五)及答案解析.doc
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1、网络工程师-计算机专业英语(五)及答案解析(总分:100.00,做题时间:90 分钟)一、单项选择题(总题数:8,分数:100.00)Traditional IP packet forwarding analyzes the _ IP address contained in the network layer header of each packet as the packet travels from its source to its final destination. A router analyzes the destination IP address independentl
2、y at each hop in the network. Dynamic _ protocols or static configuration builds the database needed to analyze the destination IP address (the routing table). The process of implementing traditional IP routing also is called hop-by-hop destination-based _ routing. Although successful, and obviously
3、 widely deployed, certain restrictions, which have been realized for some time, exist for this method of packet forwarding that diminish its _. New techniques are therefore required to address and expand the functionality of an IP-based network infrastructure. This first chapter concentrate on ident
4、ifying these restrictions and presents a new architecture, known as multipleprotocol _ switching, that provides solutions to some of these restrictions.(分数:12.50)(1).A. datagram B. destination C. connection D. service(分数:2.50)A.B.C.D.(2).A. routing B. forwarding C. transmission D. management(分数:2.50
5、)A.B.C.D.(3).A. anycast B. multicast C. broadcast D. unicast(分数:2.50)A.B.C.D.(4).A. reliability B. flexibility C. stability D. capability(分数:2.50)A.B.C.D.(5).A. const B. cast C. mark D. label(分数:2.50)A.B.C.D.The de facto standard application program interface _ for TCP/IP applications is the “socket
6、s“ interface. Although this API was developed for _ in the early 1980s. it has also been implemented on a wide variety of non-Unix systems. TCP/IP _ written using the sockets API have in the past enjoyed a high degree of portability and we would like the same _ with IPv6 applications. But changes ar
7、e required to the sockets API to support IPv6 and this memo describes these changes. These include a new socket address structure to carry IPv6 _, new address conversion functions, and some new socket options. These extensions are designed to provide Access to the basic IPv6 features required by TCP
8、 and UDP applications, including multicasting, while introducing a minimum of change into the system and providing complete _ for existing IPv4 applications.(分数:12.50)(1).A. Windows B. Linux C. Unix D. DoS(分数:2.50)A.B.C.D.(2).A. applications B. networks C. protocols D. systems(分数:2.50)A.B.C.D.(3).A.
9、 portability B. availability C. capability D. reliability(分数:2.50)A.B.C.D.(4).A. connections B. protocols C. networks D. addresses(分数:2.50)A.B.C.D.(5).A. availability B. compatibility C. capability D. reliability(分数:2.50)A.B.C.D.The TCP protocolis a _ layer protocol. Each connection connects two TCP
10、s that may be just one physical network apart or located on opposite sides of the globe. In other words, each connection creates a _ witha length that may be totally different from another path created by another connection. This means that TCP cannot use the same retransmission time for all connect
11、ions. Selecting a fixed retransnussion time for all connections can result in serious consequences. If the retransmission time does not allow enough time for a _ to reach the destination and an acknowledgment to reach the source, it can result in retransmission of segments that are still on the way.
12、 Conversely, if the retransmission time is longer than necessary for a short path, it may result in delay for the application programs. Even for one single connection, the retransmission time should not be fixed. A connection may be able to send segments and receive _ faster during nontraffic period
13、 than during congested periods. TCP uses the dynamic retransmission time, a transmission time is different for each connection and which may be changed during the same connection. Retransmission time can be made _ by basing it on the round-trip time (RTT). Several formulas are used for this purpose.
14、(分数:12.50)(1).A.physical B.network C.transport D.application(分数:2.50)A.B.C.D.(2).A.path B.window C.response D.process(分数:2.50)A.B.C.D.(3).A.process B.segment C.program D.user(分数:2.50)A.B.C.D.(4).A.connections B.requests C.acknowledgments D.datagrams(分数:2.50)A.B.C.D.(5).A.long B.short C.fixed D.dynam
15、ic(分数:2.50)A.B.C.D.Let us now see how randomization is done when a collision occurs. After a _, time is divided into discrete slots whose length is equal to the worst-case round-trip propagation time on the ether (2t). To accommodate the longest path allowed by Ethernet, the slot tome has been set t
16、0 512 bit times, or 51.2sec.After the first collision, each station waits either 0 or 1 _ times before trying again. If two stations collide and each one picks the same random number, they will collide again. After the second collision, each one picks either 0, 1, 2, or3 at random and waits that num
17、ber of slot times. If a third collision occurs (the probability of this happening is 0.25), then the next time the number of slots to wait is chosen at _ from the interval 0 to 23-1.In general, after i collisions, a random number between 0 and 2i-1 is chosen, and that number of slots is skipped. How
18、ever, after ten collisions have been reached, the randomization _ is frozen at a maximum of 1023 slots. After 16 collisions, the controller throws in the towel and reports failure back to the computer. Further recovery is up to _ layers.(分数:12.50)(1).A.datagram B.collision C.connection D.service(分数:
19、2.50)A.B.C.D.(2).A.slot B.switch C.process D.fire(分数:2.50)A.B.C.D.(3).A.rest B.random C.once D.odds(分数:2.50)A.B.C.D.(4).A.unicast B.multicast C.broadcast D.interval(分数:2.50)A.B.C.D.(5).A.local B.next C.higher D.lower(分数:2.50)A.B.C.D.Border Gateway Protocol(BGP) is inter-autonomous system _ protocol.
20、 BGP is based on a routing method called path vector routing. Distance vector routing is not a good candidate for inter-autonomous system routing because there are occasions on which the route with the smallest _ count is not the preferred route. For example, we may not want a packet through an auto
21、nomous system that is not secure even though it is shortest route. Also, distance vector routing is unstable due to the fact that the routers announce only the number of hop counts to the destination without defining the path that leads to that _. A router that receives a distance vector advertiseme
22、nt packet may be fooled if the shortest path is actually calculated through the receiving router itself. Link _. routing is also not a good candidate for inner-autonomous system routing because an internet is usually too big for this routing method. To use link state routing for the whole internet w
23、ould require each router to have a huge link state database. It would also take a long time for each router to calculate its routing _ using the Dijkstra algorism.(分数:12.50)(1).A. routing B. switching C. transmitting D. receiving(分数:2.50)A.B.C.D.(2).A. path B. hop C. route D. packet(分数:2.50)A.B.C.D.
24、(3).A. connection B. window C. source D. destination(分数:2.50)A.B.C.D.(4).A. status B. search C. state D. research(分数:2.50)A.B.C.D.(5).A. table B. state C. metric D. cost(分数:2.50)A.B.C.D.A transport layer protocol usually has several responsibilties. One is to create a process-to-process communicatio
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