ANSI INCITS ISO IEC 14478-4-1998 Information technology - Computer graphics and image processing - Presentation Environment for Multimedia Objects (PREMO) - Part 4 Modelling render.pdf
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1、INTERNATIONAL STANDARD lSO/IEC 14478-4 First edition 1998-12-15 Information technology - Computer graphics and image processing - Presentation Environment for Multimedia Objects (PREMO) - Part 4: Modelling, rendering and interaction component Technologies de /information - lnfographie et traitement
2、dimages - Environnement de prksentation dobjets multimedia (PREMO) - Partie 4: Composant pour la mod b) within the primitive hierarchy, specific provision for describing the temporal structure of multimedia data through the stepwise construction of structured primitives from component data; c) provi
3、sion of abstract types for modellers. renderers and other supporting devices, enabling the integration of such devices or any future subtypes representing real software or hardware, into a processing network of such devices; d) provision of an object type to map synchronization requirements expresse
4、d within multimedia primitives into control of the stream and synchronization mechanisms provided by ISO/IEC 14478-2 and ISO/IEC 14478-3. The Modelling, Rendering and Interaction Component relies on the object types and services defined in PREMO Part 2: Foun- dation Components (ISO/IEC 14478.2), and
5、 PREMO Part 3: Multimedia Systems Services (ISO/IEC 14478-3). 2 Normative references The following standards contain provisions which, through reference in this text, constitute provisions of this part of ISO/IEC 14478. At the time of publication, the editions indicated were valid. All standards are
6、 subject to revision, and parties to agree- ments based on this part of ISO/IEC 14478 are encouraged to investigate the possibility of applying the most recent editions of the standards indicated below. Members of IEC and IS0 maintain registers of currently valid International Standards. ISO/IEC I 1
7、072: 1992, lrlformation technology - Computer graphics - Computer Graphics Reference Model (CGRM). ISO/IEC 7942-l : 1994, Information technology - Computer graphics and image processing - Graphical Kernal System (GKS) - Part I: Functional description. ISOIIEC 9592: 1997, Information technology - Com
8、puter graphics and image processing - Programmers Hierarchical Inter- active Graphics System (PHIGS). 1 ISOHEC 14478-4:1998(E) 0 ISO/IEC ISOIIEC l4478- I : 1998, Information technology - Computer graphics and image processing - Presentation Environment for Multimedia Objects (PREMO) - Part I: Fundam
9、entals of PREMO ISOIIEC 14478-2: 1998, Information technology - Computer graphics and image processing - Presentation Environment for Multimedia Objects (PREMO) - Part 2: Foundation component ISOlIEC 14478-3: 1998, Information technology - Computer graphics and image processing - Presentation Enviro
10、nment for Multimedia Objects (PREMO) - Part 3: Multimedia systems services 3 Definitions 3.1 PREMO Part 1 definitions This part of ISO/IEC 14478 makes use of all terms defined in ISO/IEC 14478-I (Fundamentals of PREMO). 3.2 PREMO Part 2 definitions This part of ISO/IEC 14478 makes use of all terms d
11、efined in ISO/IEC 14478-2 (Foundation component). 3.3 PREMO Part 3 definitions This part of ISO/IEC 14478 makes use of all terms defined in ISO/IEC 14478-3 (Multimedia systems services component). 3.4 Additional Definitions For the purposes of this part of ISO/IEC 14478, the following definitions ap
12、ply. 3.2.1 modellet-: a virtual device that produces primitives on at least one output port. 3.2.2 renderer: a device that accepts primitives on at least one of its input ports. 3.2.3 media engine: a virtual device that accepts primitives from at least one of its input ports, and produces primitives
13、 on at least one of its output ports. 3.2.4 presentation: a collection of primitives that can be perceived by the operator. 3.2.5 coordinate: a primitive used to define a location in an nD space. 3.2.6 primitive: a structure describing information to be rendered, or information received through inte
14、raction. 3.2.6.1 form primitive: a primitive whose presentation has to be constructed by a renderer from an explicit description in terms of aspects or properties that characterize a class of perceivable representations. 3.2.6.1.1 geometric primitive: a form primitive used to define a shape or exten
15、t within nD space. 3.2.6.2 captured primitive: a primitive for which some or all of the perceivable aspects of the primitive have been en- coded in some format defined externally to the PREMO standard. 3.2.6.3 structured primitive: a primitive that contains a collection of other primitives. 3.2.6.4
16、modifier primitive: a primitive that describes a change to the presentation of another primitive. 3.2.6.4.1 acoustic modifier: a modifier that changes properties of the sound generated by other primitives. 3.2.6.4.2 structural modifier: a modifier that affects the spatial and/or temporal aspects of
17、another primitive. 3.2.6.4.3 visual modifier: a modifier that affects the (non structural) visual appearance of a primitive. 2 0 ISO/IEC ISO/IEC 1447%4:1998(E) 3.2.6.5 wrapper primitive: a primitive that carries a value drawn from some PREMO non-object data type. 3.2.6.6 tracer primitive: a primitiv
18、e that carries an event for use in monitoring and coordinating the transfer of media data across a network. 3.2.7 input device: a device used to obtain data from the operator. 3.2.8 graphics: the construction, manipulation, analysis and presentation of pictorial representations. 3.2.9 scene: a devic
19、e for storing and controlling access to a collection of primitive structures. 3.2.10 primitive structure: a collection of primitives organized into a structure that represents some or all of the data that describes a multimedia presentation. 3.2.11 coordinator: a MRI device that can manipulate the s
20、treams connecting its components. 3.2.12 router: a device for controlling the flow of data between streams connected to its ports. 3.2.13 temporal extent: the duration in time allocated or used for the presentation of some primitive. 3.2.14 operator: the external object that sends or receives inform
21、ation through a virtual device interface. 3.2.15 application: the external object or client that uses a PREMO system by creating objects, invoking operations on ob- jects, and using types defined by PREMO. Applications are not modelled in the PREMO system, but their interactions with a PREMO system
22、are modelled. The following alphabetical list gives the sub-clause of each definition. acoustic modifier application captured primitive coordinate coordinator form primitive geometric primitive graphics input device media engine modeller modifier primitive operator presentation primitive primitive s
23、tructure renderer router scene structural modifier structured primitive temporal extent tracer primitive visual modifier wrapper primitive 3.264. I 3.2.1.5 3.2.6.2 3.2.5 3.2.1 I 3.2.6.1 3.2.6. I. I 3.2.8 3.2.7 3.2.3 3.2.1 3.2.6.4 3.2.14 3.2.4 3.2.6 3.2.10 3.2.2 3.2.12 3.2.9 3.2.6.4.2 3.2.6.3 3.2.13
24、3.2.6.6 3.2.6.4.3 3.2.6.5 3 ISO/IEC 14478-4:1998(E) 0 ISO/IEC 4 Symbols and abbreviations CGRM: CSG: GKS: IEC: ISO: MPEG: MRI: MSS: PHIGS: PREMO: VRML: nD: 2D: 3D: Computer Graphics Reference Model. Constructive Solid Geometry Graphical Kernel System. International Electrotechnical Commission. Inter
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