【考研类试卷】考研数学二-线性方程组(二)及答案解析.doc
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1、考研数学二-线性方程组(二)及答案解析(总分:100.00,做题时间:90 分钟)一、Section Use of Eng(总题数:1,分数:10.00)Generally speaking, a British is widely regarded as a quiet, shy and conservative person who is (1) only among those with whom he is acquainted. When a stranger is at present, he often seems nervous, (2) embarrassed. You ha
2、ve to take a commuter train any morning or evening to (3) the truth of this. Serious-looking businessmen and women sit reading their newspapers or dozing in a corner; hardly anybody talks, since to do so would be considered quite offensive. (4) , there is an unwritten but clearly understood code of
3、behavior which, (5) broken, makes the offender immediately the object of (6) .It has been known as a fact that a British has a (7) for the discussion of their weather and that, if given a chance, he will talk about it (8) . Some people argue that it is because the British weather seldom (9) forecast
4、 and hence becomes a source of interest and (10) to everyone. This may be so. (11) a British cannot have much (12) in the weathermen, who, after promising fine, sunny weather for the following day, are often proved wrong (13) a cloud over the Atlantic brings rainy weather to all districts! The man i
5、n the street seems to be as accurate or as inaccurate as the weathermen in his (14) .Foreigners may be surprised at the number of references (15) weather that the British make to each other in the course of a single day. Very often conversational greetings are (16) by comments on the weather. “Nice
6、day, isnt it?“ “Beautiful!“ may well be heard instead of “Good morning, how are you?“ (17) the foreigner may consider this exaggerated and comic, it is worthwhile pointing out that it could be used to his advantage. (18) he wants to start a conversation with a British but is (19) to know where to be
7、gin, he could do well to mention the state of the weather. It is a safe subject which will (20) an answer from even the most reserved of the British.(分数:10.00)(1).A relaxed B frustrated C amused D exhausted(分数:0.50)A.B.C.D.(2).A yet B otherwise C even D so(分数:0.50)A.B.C.D.(3).A experience B witness
8、C watch D undergo(分数:0.50)A.B.C.D.(4).A Deliberately B Consequently C Frequently D Apparently(分数:0.50)A.B.C.D.(5).A unless B once C while D as(分数:0.50)A.B.C.D.(6).A suspicion B opposition C criticism D praise(分数:0.50)A.B.C.D.(7).A emotion B fancy C likeness D judgment(分数:0.50)A.B.C.D.(8).A at length
9、 B to a great extent C from his heart D by all means(分数:0.50)A.B.C.D.(9).A follows B predicts C defies D supports(分数:0.50)A.B.C.D.(10).A dedication B compassion C contemplation D speculation(分数:0.50)A.B.C.D.(11).A Still B Also C Certainly D Fundamentally(分数:0.50)A.B.C.D.(12).A faith B reliance C hon
10、or D credit(分数:0.50)A.B.C.D.(13).A if B once C when D whereas(分数:0.50)A.B.C.D.(14).A propositions B predictions C approval D defiance(分数:0.50)A.B.C.D.(15).A about B on C in D to(分数:0.50)A.B.C.D.(16).A started B conducted C replaced D proposed(分数:0.50)A.B.C.D.(17).A Since B Although C However D Only
11、if(分数:0.50)A.B.C.D.(18).A Even if B Because C If D For(分数:0.50)A.B.C.D.(19).A at a loss B at last C in group D on the occasion(分数:0.50)A.B.C.D.(20).A stimulate B constitute C furnish D provoke(分数:0.50)A.B.C.D.二、Section Reading Co(总题数:0,分数:0.00)三、Part A(总题数:0,分数:0.00)四、Text 1(总题数:1,分数:10.00)Many vide
12、o games feature an invincibility power-up that makes the players impervious to damage, at least for a while. As the economic crisis hit in late 2008, some said the same about the industry itself. The theory went that sales of video games, which had been strong in 2008, would also be strong in 2009,
13、because games are a relatively cheap form of entertainment that let people escape from gloomy economic reality.At first glance the sales figures seem to debunk the idea that video games are recession-proof. In June 2009, for example, sales of games in America were 31% lower than in June 2008, accord
14、ing to NPD, a market-research firm. In July sales were down 26% , the fifth successive monthly decline. But the year ended with a record-breaking December, as people bought consoles and games for Christmas. Globally, says Piers Harding-Rolls of Screen Digest, a consuhancy, sales of games were down b
15、y 6.3% in 2009. The number of Nintendo Win and Microsoft Xbox 360 consoles sold was flat in 2009 ; sales of Sows PlayStation 3 were up by 22% after a price cut.In some respects, this stumble reflects gamings new popularity. When it was less of a mainstream activity it was not so connected to the wid
16、er economic cycle. The success of the family-friendly Wii has broadened gamings appeal, but the new players it has attracted are less fanatical garners who are more likely to cut back in hard times. During 2009 more people turned to mobile, web-based or second-hand games, says Mr Harding-Rofls.Anoth
17、er way of looking at things, however, is to say that spending on gaming is driven by big hits, and that the slight decline in 2009 reflects creative rather than economic weakness. Entertainment industries always have their ups and downs, says Shigeru Miyamoto, the creative force behind many of Ninte
18、ndos biggest games. There was an unusually large number of hits in 2008, which boosted sales, and fewer big releases in 2009 until late in the year, which may explain the weak mid-year sales. The biggest hit was “Modern Warfare 2“, released in November, which became the fastest-selling game in histo
19、ry, selling 7 million copies worldwide on its first day. The top 20 games took a larger share of sales in 2009 than in 2008, which shows that the games industry is becoming increasingly polarised between hits and misses. Hence the hit-and-miss results of the big publishers of video games.Overall, sa
20、ys Mr Miyamoto, 2009s crop of games may just have been less compelling. “We were not able to produce fun-enough products,“ he says. That highlights the importance of continued innovation, he saysbut it leaves unanswered the question of whether gaming is indeed recession-proof.(分数:10.00)(1).In Americ
21、a, which month is the most highest sales of video games?A June in 2008.B March In 2009C November in 2009D December in 2009(分数:2.00)A.B.C.D.(2).What does the third paragraph that gives the examples of Wii infer?A Wider economic cycle has been a little related to video games industry.B Nintendo made t
22、he video games more attractive.C Wii lost attractions to fanatical gamers.D Recession had no influence in investing the video games.(分数:2.00)A.B.C.D.(3).From the fourth paragraph, we can know that_.A entertainment have been in the slight decline recentlyB creative games will bring good salesC sale i
23、ncreasing by the end of 2009 is due to big hits of gamesD “Modern Warfare 2“ benefits from the Shigeru Miyamotos innovations(分数:2.00)A.B.C.D.(4).Which of the opinion that the sales figures of the video game industry reduced in 2009 not because of economy crisis is not supportive?A Other games are di
24、stributed.B The video game is on the decline.C The video game doesnt have enough creation.D Fanatical garners dont reduce expense.(分数:2.00)A.B.C.D.(5).In the light of what Shigeru Miyamoto said, we can infer_.A games innovations may lead to the sale decline of 2009B he has no idea about whether it i
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