ECMA TR 61-1992 USER INTERFACE TAXONOMY《用户界面分类法》.pdf
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1、EUROPEAN COMPUTER MANUFACTURERS ASSOCIATIONUSER INTERFACE TAXONOMYECMA TR/61June 1992.EUROPEAN COMPUTER MANUFACTURERS ASSOCIATIONUSER INTERFACE TAXONOMYECMA TR/61June 1992.Brief HistoryECMA/TC35 was set-up in 1990 to develop an architectural reference model for the user system interface. The mainpur
2、pose was to use the developed model to identify the standards required for this interface and also to improve thecommunication on user interfaces in generally providing a common framework and terminology.Work started by examining the currently available user system interfaces and the relevant work a
3、lready in progress inother standardisation bodies. A number of meetings were dedicated to the consideration of user interfaces eithercommercially available or under development, and liaison was maintained with other standardisation bodies, inparticular with ISO/IEC JTC1/SC18 WG9 and is ISO/TC159/SC4
4、 WG5.In addition to the ECMA user interface reference model, this ECMA Technical Report contains a set of forms (seeannex A), permitting the classification of a user interface according to the ECMA taxonomy. This annex containsexamples of completed forms.The work of NIST was considered, and annex B
5、describes the relationship between the interface in this TechnicalReport and the one described in FIPS 158.Annex C describes a set of input, output and input/output devices.Work on this ECMA Technical Report was completed in February 1992.Adopted as an ECMA Technical Report by the ECMA General Assem
6、bly of June 1992.- i -Table of contents1Scope 12 References 13 Definitions 13.1 Dialogue 13.2 Dialogue control function 13.3 Dialogue technique 13.4 Presentation of information 13.5 Coding 13.6 Formatting 13.7 Input/Output device 13.8 Guidance function 13.9 Metaphor 24 Acronyms 25 User interface str
7、ucture 25.1 Integrated approach 25.2 Structure of components 35.2.1 Metaphor 35.2.2 Dialogue technique 45.2.3 Guidance function 45.2.4 Dialogue control function 55.2.5 Presentation of information 65.2.6 Input/Output devices 76 Engineering and ergonomic principles 86.1 Action/object order 86.2 Comple
8、xity of function set 86.3 Complexity of objects 86.4 WYSIWYG 86.5 Physical principles 86.6 Dialogue principles 96.7 Drivability 96.8 Look and Feel 96.9 Internationalisation 97 Applicability domains 98 Environmental constraints 109 UIRA realisation 10Annex A User interface classification methodology
9、13- ii -Annex B The NIST interface model 17Annex C Description of input and output devices 191ScopeUser interface design is an area where research and standardization are still in progress. Therefore, thistechnical report cannot be exhaustive.Most existing work on user interface models has focussed
10、on the technical aspects, with particular emphasison implementation issues. By contrast, this report attempts to concentrate on conceptual aspects. For thisreason, it is not always easy to relate the model described in this technical report to those proposed by others.This ECMA Technical Report desc
11、ribes user interface elements and concepts and their relationships anddependencies. It should support the description of existing user interfaces and the specification of future onesin terms of these elements and concepts and their structure.It is not the purpose of this ECMA Technical Report to giv
12、e value judgement on the choices for specific userinterfaces.This ECMA Technical Report should assist in improving communication on user interfaces in general byproviding a common framework and terminology. It might also assist:- the designer/implementor of user interfaces and of user interface mana
13、gement systems;- the vendor when describing user interfaces of software products;- the procurer/buyer when defining user interface requirements;- standardisation groups.2 ReferencesISO 9241 Ergonomic requirements for office work with visual display terminals (VDTs) - Multi-partStandardFIPS 158 The u
14、ser interface component of the application portability profile (NIST - 1991)3 DefinitionsFor the purpose of this ECMA Technical Report the following definitions apply.3.1 DialogueA two-way communication between a user and a system to achieve a particular goal.3.2 Dialogue control functionA function
15、supporting the user progressing through a dialogue.3.3 Dialogue techniqueA specific method to implement a dialogue.3.4 Presentation of informationThe coding and formatting methods used to support the user progressing through a dialogue.3.5 CodingThe use of a code which assigns meanings to a variety
16、of sensory signals to convey information betweensystem and user.3.6 FormattingThe arranging and structuring of coded information to assist the user in encoding input signals anddecoding output signals.3.7 Input/Output deviceA physical mediator between the user and the system.3.8 Guidance functionInf
17、ormation or capabilities that guide the users interaction with the system.- 2 -3.9 MetaphorAbstraction of familiar everyday objects or actions to be applied to user interface objects or actions byanalogy.NOTE 1:The usual definition of metaphor (see e.g. Collins dictionary) reads: “A figure of speech
18、 in which a wordor phrase is applied to an object or action that it does not literally denote in order to imply aresemblance.“4 AcronymsCAD Computer Aided DesignCASE Computer Aided Software EngineeringCSCW Computer Supported Cooperative WorkDTP Desktop PublishingI/O Input/OutputUIRA User Interface R
19、eference ArchitectureWYSIWYG What You See Is What You Get5 User interface structureClassification of user interfaces is made easier by the identification of commonalities, like engineering andergonomic principles.Another dimension of viewing user interfaces results from their domains of applicabilit
20、y. It divides into threecategories: the application area itself (e.g. office, control rooms), the user characteristics (e.g. expert, novice,casual), and the constraints (e.g. technology, economics).5.1 Integrated approachWith this approach the user views the interaction as one homogeneous integrated
21、 dialogue with the systemwhere the individual components are not exposed. However, from a system point of view, these individualcomponents are identifiable. Logically, six main components can be identified as shown in figure 1.PresentationofinformationApplicationApplicationDialoguetechniqueGuidancef
22、unctionI/O deviceMetaphorDialoguecontrolfunctionDIAL OGUEUSERFigure 1 - User interface overview- 3 -5.2 Structure of components5.2.1 MetaphorMetaphors are built for environments, objects and actions. Typical environmental metaphors that arecommonly found in current user interfaces include:- the desk
23、top metaphor;- the workbench metaphor;- the control panel metaphor.There are other existing or possible metaphors, for example various games are built on metaphors.Metaphors for objects and actions may be either specific to certain environments or may be generic, likecut and paste or drag and drop.
24、User interfaces may use one or more metaphors.Similarity between the metaphors and the user interface objects or actions improves acceptance andreduces the risk of misinterpretation.5.2.1.1 The desktop metaphorThe desktop metaphor represents objects and actions traditionally associated with a desk a
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