ASHRAE OR-10-034-2010 Demonstration of the Use of Multimedia Electronic Information Enhancements for a Chapter Handbook CD-ROM 3D Modeling and Animation (RP-1017)《章节手册用多媒体电子信息增强件的使.pdf
《ASHRAE OR-10-034-2010 Demonstration of the Use of Multimedia Electronic Information Enhancements for a Chapter Handbook CD-ROM 3D Modeling and Animation (RP-1017)《章节手册用多媒体电子信息增强件的使.pdf》由会员分享,可在线阅读,更多相关《ASHRAE OR-10-034-2010 Demonstration of the Use of Multimedia Electronic Information Enhancements for a Chapter Handbook CD-ROM 3D Modeling and Animation (RP-1017)《章节手册用多媒体电子信息增强件的使.pdf(7页珍藏版)》请在麦多课文档分享上搜索。
1、316 2010 ASHRAEThis paper is based on findings resulting from ASHRAE Research Project RP-1017.ABSTRACTEarlier we demonstrated the effectiveness of multimediaand advanced presentation techniques such as 3D computergraphics, visualization and animation techniques (Akleman2002). The previous paper was
2、intended to serve as a modeland guide for the broad use of these techniques in otherASHRAE publications. However, the 3D Models and Anima-tions that were developed for ASHRAE publications has aunique set of problems that are different from classical 3Dmodeling and animation problems. Our experience
3、with thisproject convinced us that these models and animations cannotbe created without close collaboration between ASHRAE engi-neers and animation specialists. Therefore, in this paper, weexpand the discussion initiated in the first paper by presentingsome of the unique sets of difficulties we have
4、 faced during theprocess using two case studies, modeling and animation, of:(1) Rolling Piston and (2) Twin Screw Compressors.INTRODUCTIONRecently a set of enhancements to the ASHRAE Hand-book (ASHRAE 96) were presented. These enhancementsdemonstrated the effectiveness of multimedia and advancedpres
5、entation techniques such as 3D computer graphics, visu-alization and animation techniques (Akleman 2002). Usingcompressors as the subject, in the ASHRAE Research Project1017-RP, we expanded on the traditional printed materialcontained in Chapter 34 of the 1996 HVAC Systems andEquipment Handbook. Thi
6、s demonstration currently serves asa model and guide for the broader use of these techniques inother ASHRAE publications. The enhanced chapter which iscontained in the CD-ROM version of the Handbook, is used topromote the effectiveness of improved presentation tech-niques, and the value of ASHRAE in
7、formation resources.Our earlier paper gives a general introduction to all theenhancements to the chapter. However, among these enhance-ments, 3D Modeling and Animation warrant a more carefulexamination because they create a special set of problems thatrequire specific solutions with a collaboration
8、betweenASHRAE engineers and animation specialists. In this paper,we discuss the several causes of temporal aliasing problemsand we present a unique set of difficulties we faced during theprocess using two case studies, namely modeling and anima-tion of: (1) Rolling Piston and (2) Twin-Screw Compress
9、ors.BACKGROUND: RECONSTRUCTION ERROR AND TEMPORAL ALIASINGThe motion of many types of compressors is cyclical, i.e.,compressors repeat the same motion again and again rapidlycompressing small batches of gas (so fast it appears to becontinuous). These cyclic motions are the result of the rotationof a
10、xially (or rotationally) symmetric objects which can bedescribed as follows. Formally, an object O is rotationallysymmetric around the rotation axis n with rotation angle ifO = Rn,O where Rn,is a rotational operator that rotatesobject O around the rotation axis n.The angle of rotational symmetry dep
11、ends on the repre-sentation of the shape as well as the coloring and rotation axis.The basic shapes that have rotational symmetry are spheres,cylinders, toroidal shapes, and stars. Figure 1 shows how theshape of the object affects the rotational-symmetry angle.Demonstration of the Use of Multimedia
12、Electronic Information Enhancements for a Chapter Handbook CD-ROM: 3D Modeling and AnimationJeff Haberl, PhD, PE Ergun Akleman, PhDFellow ASHRAEJeff Haberl is a professor in the Department of Architecture and an associate director of the Energy Systems Laboratory at Texas A Table 1 shows the recon-s
13、truction error for different values. In this table, the absolutevalue of the difference between and the rotation angle fromthe last frame to the first frame corresponds to the reconstruc-tion error. For a realistic animation, we want the value of thereconstruction error to be zero. If the value is n
14、ot zero, theviewers will observe a sudden change in speed from the lastframe to the first frame. As is shown in the table in Table 1, thesudden change in speed can be as much as 50% of the speedof animation.The reconstruction error problem can be solved by iden-tifying the minimum number of the fram
15、es that will give seam-less cyclic animation. For seamless animation, the totalrotation after N number of frames must be divisible by both and . In other words, the total rotation must be lcm(,) wherelcm is the least common multiplier of and . Based on thisvalue, we can find that(3)Figure 1 Shape ve
16、rsus rotational angle: An example thatshows how the representation affects therotational-symmetry angle.Figure 2 Color versus rotational angle: An example thatshows how coloring of a shape changes therotational symmetry.Nlcm ,()-= 2010, American Society of Heating, Refrigerating and Air-Conditioning
17、 Engineers, Inc. (www.ashrae.org). Published in ASHRAE Transactions 2010, Vol. 116, Part 1. For personal use only. Additional reproduction, distribution, or transmission in either print or digital form is not permitted without ASHRAEs prior written permission. 318 ASHRAE TransactionsUnfortunately, t
18、he value of N fluctuates depending on values and can be very large for relatively-prime and values. An example is shown in the table in Table 2.As seen in Table 2, making larger does not help to createa smaller animation file. Generally speaking, for , the bestchoice is = /3. This choice will create
19、 a cyclic animationusing only three frames. In practice, we use more than threeframes.Temporal AliasingTemporal aliasing may cause the animated object toappear: (1) to rotate slower than the intended speed, (2) torotate in the opposite direction of the intended motion, and(3) to stop. In order to id
20、entify these cases, we will first lookat the relationship between and . Note that since the objectis rotationally symmetric, if /2, the viewer cannotperceive the real motion. For instance, if = n , where n is anyinteger, then the rotationally symmetric object will appear tobe static; in each time st
21、ep, the object will look exactly thesame. The statement = n can be rewritten as(4)where F is the largest integer that is smaller than F andF =1/T is the intended frequency of the rotation. Equation (4)is useful to identify three distinct temporal aliasing cases.Case 1: 1 0.5. In this case, the objec
22、t appears tobe rotating in the opposite direction than the intended motionsdirection.More Than One Rotationally-Symmetric ObjectIn engineering applications, we often need complicated,rotationally symmetric objects that will be constructed as acombination of basic symmetric shapes. This can be descri
23、bedin the following way: if a rotationally symmetric objectconsists of N basic shapes, and each basic shape i has a rota-tional angle i, the combined rotational angle of theconstructed object equals lcm(1, 2, , N) where lcm is theleast common multiplier of 1, 2, , N.If a rotationally symmetric objec
24、t consists of two basicshapes, such as those shown in Figures 1A and 2A, since inboth cases = 30, then the combined also becomes 30. Onthe other hand, if we create a shape combining two basicshapes, such as those shown in Figures 1B and 2B, then thecombined = lcm(45, 60) = 180, which is much larger
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