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    ISO IEC 23007-2-2012 Information technology - Rich media user interfaces - Part 2 Advanced user interaction (AUI) interfaces《信息技术 多功能媒体用户界面 第2部分 高级用户操作(AUI)界面》.pdf

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    ISO IEC 23007-2-2012 Information technology - Rich media user interfaces - Part 2 Advanced user interaction (AUI) interfaces《信息技术 多功能媒体用户界面 第2部分 高级用户操作(AUI)界面》.pdf

    1、 Reference number ISO/IEC 23007-2:2012(E) ISO/IEC 2012INTERNATIONAL STANDARD ISO/IEC 23007-2 First edition 2012-10-01 Information technology Rich media user interfaces Part 2: Advanced user interaction (AUI) interfaces Technologies de linformation Interfaces dutilisateur au support riche Partie 2: I

    2、nterfaces dintraction dutilisateur avanc (AUI) ISO/IEC 23007-2:2012(E) COPYRIGHT PROTECTED DOCUMENT ISO/IEC 2012 All rights reserved. Unless otherwise specified, no part of this publication may be reproduced or utilized in any form or by any means, electronic or mechanical, including photocopying an

    3、d microfilm, without permission in writing from either ISO at the address below or ISOs member body in the country of the requester. ISO copyright office Case postale 56 CH-1211 Geneva 20 Tel. + 41 22 749 01 11 Fax + 41 22 749 09 47 E-mail copyrightiso.org Web www.iso.org Published in Switzerland ii

    4、 ISO/IEC 2012 All rights reservedISO/IEC 23007-2:2012(E) ISO/IEC 2012 All rights reserved iiiContents Page Foreword . v Introduction vi 1 Scope 1 2 Normative references 1 3 Terms, definitions, and abbreviated terms . 1 3.1 Terms and definitions . 1 3.2 Abbreviated terms . 2 4 Overview . 2 4.1 Introd

    5、uction 2 4.2 Advanced user interaction devices . 3 5 Interactivity patterns . 4 5.1 Common types . 4 5.1.1 Schema wrapper conventions . 5 5.1.2 Basic data types 5 5.1.3 Reference coordinate system 7 5.2 Geometric pattern 7 5.2.1 Introduction 7 5.2.2 Syntax . 8 5.2.3 Semantics . 9 5.2.4 Example 11 5.

    6、3 Symbolic pattern . 12 5.3.1 Introduction 12 5.3.2 Syntax . 12 5.3.3 Semantics . 13 5.3.4 SymbolTypeCS 13 5.3.5 Example 14 5.4 Touch pattern . 14 5.4.1 Introduction 14 5.4.2 Syntax . 14 5.4.3 Semantics . 15 5.4.4 TouchTypeCS 16 5.4.5 Example 17 5.5 Hand posture pattern 17 5.5.1 Introduction 17 5.5.

    7、2 Syntax . 17 5.5.3 Semantics . 18 5.5.4 HandPostureTypeCS . 18 5.5.5 Example 19 5.6 Hand gesture pattern 19 5.6.1 Introduction 19 5.6.2 Syntax . 20 5.6.3 Semantics . 20 5.6.4 HandGestureCS . 20 5.6.5 Examples 22 Annex A (informative) Relationship between MPEG-U and MPEG-V . 23 Annex B (informative)

    8、 Predefined Message Interfaces of AUI for Widget Manager 25 Annex C (informative) IDL interface definition of AUI . 28 ISO/IEC 23007-2:2012(E) iv ISO/IEC 2012 All rights reservedAnnex D (informative) Patent statements .32 Bibliography 33 ISO/IEC 23007-2:2012(E) ISO/IEC 2012 All rights reserved vFore

    9、word ISO (the International Organization for Standardization) and IEC (the International Electrotechnical Commission) form the specialized system for worldwide standardization. National bodies that are members of ISO or IEC participate in the development of International Standards through technical

    10、committees established by the respective organization to deal with particular fields of technical activity. ISO and IEC technical committees collaborate in fields of mutual interest. Other international organizations, governmental and non-governmental, in liaison with ISO and IEC, also take part in

    11、the work. In the field of information technology, ISO and IEC have established a joint technical committee, ISO/IEC JTC 1. International Standards are drafted in accordance with the rules given in the ISO/IEC Directives, Part 2. The main task of the joint technical committee is to prepare Internatio

    12、nal Standards. Draft International Standards adopted by the joint technical committee are circulated to national bodies for voting. Publication as an International Standard requires approval by at least 75 % of the national bodies casting a vote. ISO/IEC 23007-2 was prepared by Joint Technical Commi

    13、ttee ISO/IEC JTC 1, Information technology, Subcommittee SC 29, Coding of audio, picture, multimedia and hypermedia information. ISO/IEC 23007 consists of the following parts, under the general title Information technology Rich media user interfaces: Part 1: Widgets Part 2: Advanced user interaction

    14、 (AUI) interfaces Part 3: Conformance and reference software ISO/IEC 23007-2:2012(E) vi ISO/IEC 2012 All rights reservedIntroduction R however, current user interaction standards mostly focus on basic interaction devices such as pointing and keying devices. This lack of support results in unavailabi

    15、lity to utilize such industry ready advanced interaction devices in a standard way. This part of ISO/IEC 23007 presents the list of new data formats for scene specific advanced user interaction devices. It also includes the high-level view of the relationship between semantically recognized informat

    16、ion and physical sensed information. Moreover it provides other interface formats of advanced user interaction devices in order to show the applicability of this International Standard with the existing standard. The International Organization for Standardization (ISO) and International Electrotechn

    17、ical Commission (IEC) draw attention to the fact that it is claimed that compliance with this part of ISO/IEC 23007 may involve the use of patents. The ISO and IEC take no position concerning the evidence, validity and scope of this patent right. The holder of this patent right has assured the ISO a

    18、nd IEC that he is willing to negotiate licences under reasonable and non-discriminatory terms and conditions with applicants throughout the world. In this respect, the statement of the holder of this patent right is registered with the ISO and IEC. Information may be obtained from the companies list

    19、ed in Annex D. Attention is drawn to the possibility that some of the elements of this document may be the subject of patent rights other than those identified in Annex D. ISO and IEC shall not be held responsible for identifying any or all such patent rights. ISO (www.iso.org/patents) and IEC (http

    20、:/patents.iec.ch) maintain on-line databases of patents relevant to their standards. Users are encouraged to consult the databases for the most up to date information concerning patents. INTERNATIONAL STANDARD ISO/IEC 23007-2:2012(E) ISO/IEC 2012 All rights reserved 1Information technology Rich medi

    21、a user interfaces Part 2: Advanced user interaction (AUI) interfaces 1 Scope This part of ISO/IEC 23007 specifies advanced user interaction interfaces (AUI) to support various advanced user interaction devices. The AUI interface is a part of the bridge between scene descriptions and system resources

    22、. A scene description is a self-contained living entity composed of video, audio, 2D graphics objects, and animations. Through the AUI interfaces or other existing interfaces such as DOM events, a scene description accesses interesting system resources to interact with users. In general, a scene com

    23、position is conducted by a third party and remotely deployed. 2 Normative references The following documents, in whole or in part, are normatively referenced in this document and are indispensable for its application. For dated references, only the edition cited applies. For undated references, the

    24、latest edition of the referenced document (including any amendments) applies. W3C DOM Events, “Document Object Model Events”, available at http:/www.w3.org/TR/DOM-Level-2- Events/events.html W3C XML, Extensible Markup Language 1.0 (Second Edition), W3C Recommendation, 6 October 2000 W3C XMLSCHEMA, X

    25、ML Schema Part 1: Structures Second Edition and XML Schema Part 2: Datatypes Second Edition, W3C Recommendations, 28 October 2004 3 Terms, definitions, and abbreviated terms 3.1 Terms and definitions For the purposes of this document, the following terms and definitions apply. 3.1.1 advanced user in

    26、teraction interactions that utilize more advanced interaction devices EXAMPLE Multi-pointing user interaction, Motion sensing, Gaze tracking 3.1.2 sensor combination of hardware and software or just an instance of software that detects features from real world ISO/IEC 23007-2:2012(E) 2 ISO/IEC 2012

    27、All rights reserved3.1.3 presentation engine entity processing the Scene Description to provide its animated and interactive behaviour through composition and rendering 3.1.4 scene description description defining an audiovisual and graphics presentation in terms of spatiotemporal layout, and intera

    28、ctions by using text, graphics, animations, images, videos, sounds, etc 3.1.5 widget self-contained entity, with extensive communication capabilities, within a Rich Media User Interface; composed of a Manifest and associated Resources, including Scene Descriptions for the Full and Simplified Represe

    29、ntations and Context Information 3.2 Abbreviated terms For the purposes of this document, the abbreviated terms given in the following apply: BIFS BInary Format for Scene LASeR Lightweight Application Scene Representation. SVG Scalable Vector Graphics XML eXtensible Markup Language AUI Advanced User

    30、 Interaction MPEG-U ISO/IEC 23007 MPEG-V ISO/IEC 23005 4 Overview 4.1 Introduction This Subclause introduces the AUI patterns which this part of ISO/IEC 23007 provides as below. 1. The geometric patterns are a set of geometric shapes which are recognized with sensed geometric information as 2D or 3D

    31、 Cartesian positions. Currently, the standard is trying to define the following geometric interactivity patterns: Point, Line, Rect., Arc and Circle patterns. 2. Instead of speaking or writing a word, simple well-known gestures help to communicate with others. For instance, V sign and Rock sign, whi

    32、ch are well-known semantics, are already used in various situations. Therefore, the standard provides a container format for symbolic patterns and a classification scheme to enlist well-known symbolic shapes. 3. Many applications adopt well-known touch patterns for users to control themselves. In th

    33、is part of ISO/IEC 23007, a container format for well-known touch patterns and a classification scheme to enlist basic touch patterns are provided. 4. This part of ISO/IEC 23007 describes the hand posture and gesture patterns to support the intuitive hand based interaction for scene description. For

    34、 example, if a user wants to control an object in a scene description, the user in the real life makes a hand gesture such as grabbing, fist, and open palm which would be a good candidate gesture to support such an interaction modality. In addition, when the user wants to interact with people using

    35、hand gestures, “waving a hand” gesture is common semantic to all the human beings, even though the contextual meaning of the gesture may vary. ISO/IEC 23007-2:2012(E) ISO/IEC 2012 All rights reserved 3Scene Description (LASeR, BIFS, Widget, ) Symbolic Pattern Multi Touch Interface Intelligent Camera

    36、 Mouse and Keyboard Hand Gesture Pattern Physical sensors MPEG-V part5 sensed information DOM Level 3 events MPEG-U part 2 description and targeting AUI devices Other data formats and interaction devices Scene Descriptions Semantic generation Geometric Pattern Hand Posture Pattern Touch Pattern Moti

    37、on Sensor Bend Sensor Composite PatternFigure 1 Architecture of MPEG-U part 2 Figure 1 presents the overall architecture of this part of ISO/IEC 23007. User interaction devices such as motion sensors and multi touch interfaces generate the physical sensed information from users environment. Accordin

    38、g to the use cases which are mentioned in the context and objectives document for this part of ISO/IEC 23007, a set of physical information can generate a semantic meaning by a recognition process. For instance, some feature points drawn by users finger can be understood as a circle which is specifi

    39、ed with a circle center position and a radius value. Therefore, this part of ISO/IEC 23007 provides a set of data formats which describes geometric patterns, symbolic patterns, touch patterns, hand posture patterns and their composite pattern. At the right side of the above figure, other standard ac

    40、tivities are also providing similar data structures for new user interaction interfaces such as physical sensors and even new features of mouse and keyboard. Therefore, scene description can use not only the data formats of this part of ISO/IEC 23007 and existing data sets from others. 4.2 Advanced

    41、user interaction devices Recently various new types of user interaction devices are available on the market such as multi-touch pad, motion sensing remote controller, etc. Figure 2 shows a few available advanced user interaction devices and Figure 3 shows multi-touch devices currently available on t

    42、he market. Figure 2 Motion sensing remote controllers ISO/IEC 23007-2:2012(E) 4 ISO/IEC 2012 All rights reservedFigure 3 Multi-touch devices Among various possible Advanced User Interaction (AUI) Interfaces, multi-touch interface is the first recognized interaction interface to be ready both in term

    43、s of device availability on the market and in terms of applicability to various MPEG scene representation standards. Almost unlimited number of actions can be mapped with the combination of 1) the number of fingers touched, 2) the moving direction of each touched finger, 3) the amount of displacemen

    44、t of each finger, etc. Therefore, multi-touch interface should be defined by carefully extracting necessary core attributes and make the structure expandable. Figure 4 Hand based 3D interaction Another example among possible Advanced User Interaction (AUI) Interfaces is related to hand based interfa

    45、ce shown in Figure 4. If a user wants to select an object and move it to a certain place in the scene, the user in the real life moves his/her hand toward the object, and then move the object while holding and grabbing the object. The user finally releases the object by opening the hand. That is, ha

    46、nd postures such as grabbing, fist, open palm, pointing, thumb-up, and thumb-down would be a good candidate posture to support such an interaction modality. The semantics of the postures shall be selected as the descriptions of the shapes, which are independent upon the cultural difference. 5 Intera

    47、ctivity patterns 5.1 Common types This Clause describes common types including the schema wrapper conventions, basic data types. The types defined in this Clause are defined to be used in this part of ISO/IEC 23007, and are not intended to be instantiated again. ISO/IEC 23007-2:2012(E) ISO/IEC 2012

    48、All rights reserved 55.1.1 Schema wrapper conventions The syntax defined in this subclause assumes the following Schema Wrapper to form a valid XML schema document. Additionally, the following line should be appended to the resulting schema document in order to obtain a well- formed XML document. 5.

    49、1.2 Basic data types This Subclause describes structure of the basic data types which are commonly used in this part of ISO/IEC 23007 as a basic building block of the tools. 5.1.2.1 Syntax ISO/IEC 23007-2:2012(E) 6 ISO/IEC 2012 All rights reserved5.1.2.2 Semantics Semantics of the basic datatypes: Name Definition VectorType This type describes the vector type composed of two float values and one optional value to represent a set of values. X A Value that describes a float value(can be force, torque, positi


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